T1 · Recall
Save your position and teleport back within 5s. 30s cooldown.
Hourglass manipulates time for repositioning, mitigation, and controlled stuns.
Each tier adds to the last unless an ability explicitly replaces an earlier one. Exact effects may be balanced during testing.
← Browse all gemsSave your position and teleport back within 5s. 30s cooldown.
Gain Speed II and Haste II for 8s. Your next melee hit during this period applies Slowness II for 2s. 60s cooldown.
Incoming attacks have a 10% chance to deal only 50% damage. Shows the message “⏳ This attack phased through you!” with golden particles.
Existing rewind ability remains unchanged.
Immobilize enemies within a 5-block radius for 3s. They can still look around, attack, block, and use items. 90s cooldown.
for 10s, your next successful melee hit marks an enemy, causing three 0.5s movement stuns spaced 2s apart. 120s cooldown.
Start by learning your first two abilities, then build toward the advanced combo at Tier 4 and the signature Tier 5 unlock. Ascension requires Tier 5, 10 energy, and the Ascension ritual.
Check recipes for crafting ingredients and progression for upgrade requirements.